#ifndef UI_GFX_GEOMETRY_MASK_FILTER_INFO_H_
#define UI_GFX_GEOMETRY_MASK_FILTER_INFO_H_
#include <optional>
#include "ui/gfx/geometry/geometry_skia_export.h"
#include "ui/gfx/geometry/linear_gradient.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/rrect_f.h"
namespace gfx {
class AxisTransform2d;
class Transform;
class GEOMETRY_SKIA_EXPORT MaskFilterInfo { … };
inline bool operator==(const MaskFilterInfo& lhs, const MaskFilterInfo& rhs) { … }
inline bool operator!=(const MaskFilterInfo& lhs, const MaskFilterInfo& rhs) { … }
void PrintTo(const MaskFilterInfo&, ::std::ostream* os);
}
#endif