chromium/ui/gfx/geometry/point.cc

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/gfx/geometry/point.h"

#include "base/strings/stringprintf.h"
#include "build/build_config.h"
#include "ui/gfx/geometry/point_conversions.h"
#include "ui/gfx/geometry/point_f.h"

#if BUILDFLAG(IS_WIN)
#include <windows.h>
#elif BUILDFLAG(IS_IOS)
#include <CoreGraphics/CoreGraphics.h>
#elif BUILDFLAG(IS_MAC)
#include <ApplicationServices/ApplicationServices.h>
#endif

namespace gfx {

#if BUILDFLAG(IS_WIN)
Point::Point(DWORD point) {
  POINTS points = MAKEPOINTS(point);
  x_ = points.x;
  y_ = points.y;
}

Point::Point(const POINT& point) : x_(point.x), y_(point.y) {
}

Point& Point::operator=(const POINT& point) {
  x_ = point.x;
  y_ = point.y;
  return *this;
}
#elif BUILDFLAG(IS_APPLE)
Point::Point(const CGPoint& point) : x_(point.x), y_(point.y) {
}
#endif

#if BUILDFLAG(IS_WIN)
POINT Point::ToPOINT() const {
  POINT p;
  p.x = x();
  p.y = y();
  return p;
}
#elif BUILDFLAG(IS_APPLE)
CGPoint Point::ToCGPoint() const {
  return CGPointMake(x(), y());
}
#endif

void Point::SetToMin(const Point& other) {}

void Point::SetToMax(const Point& other) {}

std::string Point::ToString() const {}

Point ScaleToCeiledPoint(const Point& point, float x_scale, float y_scale) {}

Point ScaleToCeiledPoint(const Point& point, float scale) {}

Point ScaleToFlooredPoint(const Point& point, float x_scale, float y_scale) {}

Point ScaleToFlooredPoint(const Point& point, float scale) {}

Point ScaleToRoundedPoint(const Point& point, float x_scale, float y_scale) {}

Point ScaleToRoundedPoint(const Point& point, float scale) {}

}  // namespace gfx