#ifndef UI_GFX_GEOMETRY_RRECT_F_H_
#define UI_GFX_GEOMETRY_RRECT_F_H_
#include <memory>
#include <string>
#include "third_party/skia/include/core/SkRRect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/rounded_corners_f.h"
#include "ui/gfx/geometry/skia_conversions.h"
namespace gfx {
class GEOMETRY_SKIA_EXPORT RRectF { … };
inline std::ostream& operator<<(std::ostream& os, const RRectF& rect) { … }
inline bool operator==(const RRectF& a, const RRectF& b) { … }
inline bool operator!=(const RRectF& a, const RRectF& b) { … }
inline RRectF operator+(const RRectF& a, const gfx::Vector2dF& b) { … }
inline RRectF operator-(const RRectF& a, const Vector2dF& b) { … }
}
#endif