#include "ui/gfx/geometry/rrect_f.h"
#include <algorithm>
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/rounded_corners_f.h"
#include "ui/gfx/geometry/rrect_f_builder.h"
namespace gfx {
TEST(RRectFTest, IsEmpty) { … }
TEST(RRectFTest, Equals) { … }
TEST(RRectFTest, PlusMinusOffset) { … }
TEST(RRectFTest, RRectTypes) { … }
void CheckRadii(RRectF val,
float ulx,
float uly,
float urx,
float ury,
float lrx,
float lry,
float llx,
float lly) { … }
TEST(RRectFTest, RRectRadii) { … }
TEST(RRectFTest, FromRectF) { … }
TEST(RRectFTest, FromSkRRect) { … }
TEST(RRectFTest, FromRoundedCornersF) { … }
TEST(RRectFTest, ToString) { … }
TEST(RRectFTest, Sizes) { … }
TEST(RRectFTest, Contains) { … }
TEST(RRectFTest, HasRoundedCorners) { … }
TEST(RRectFTest, Scale) { … }
TEST(RRectFTest, InsetOutset) { … }
TEST(RRectFTest, BuildFromRectF) { … }
TEST(RRectFTest, BuildFromRadius) { … }
TEST(RRectFTest, BuildFromRectFWithRadius) { … }
TEST(RRectFTest, BuildFromCorners) { … }
TEST(RRectFTest, BuildFromRectFWithCorners) { … }
TEST(RRectFTest, BuildFromRoundedCornersF) { … }
TEST(RRectFTest, BuildFromCornersHigherThanSize) { … }
TEST(RRectFTest, BuildFromRectFWithCornersHigherThanSize) { … }
TEST(RRectFTest, BuildFromRadiusAndCorners) { … }
}