// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/geometry/triangle_f.h" #include "ui/gfx/geometry/vector2d_f.h" namespace gfx { bool PointIsInTriangle(const PointF& point, const PointF& r1, const PointF& r2, const PointF& r3) { … } } // namespace gfx