chromium/ui/gfx/geometry/vector2d.cc

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/gfx/geometry/vector2d.h"

#include <cmath>

#include "base/numerics/clamped_math.h"
#include "base/strings/stringprintf.h"

namespace gfx {

bool Vector2d::IsZero() const {}

void Vector2d::Add(const Vector2d& other) {}

void Vector2d::Subtract(const Vector2d& other) {}

Vector2d operator-(const Vector2d& v) {}

int64_t Vector2d::LengthSquared() const {}

float Vector2d::Length() const {}

std::string Vector2d::ToString() const {}

}  // namespace gfx