#include "ui/gfx/gpu_extra_info.h"
namespace gfx {
ANGLEFeature::ANGLEFeature() = default;
ANGLEFeature::ANGLEFeature(const ANGLEFeature& other) = default;
ANGLEFeature::ANGLEFeature(ANGLEFeature&& other) = default;
ANGLEFeature::~ANGLEFeature() = default;
ANGLEFeature& ANGLEFeature::operator=(const ANGLEFeature& other) = default;
ANGLEFeature& ANGLEFeature::operator=(ANGLEFeature&& other) = default;
GpuExtraInfo::GpuExtraInfo() = default;
GpuExtraInfo::GpuExtraInfo(const GpuExtraInfo&) = default;
GpuExtraInfo::GpuExtraInfo(GpuExtraInfo&&) = default;
GpuExtraInfo::~GpuExtraInfo() = default;
GpuExtraInfo& GpuExtraInfo::operator=(const GpuExtraInfo&) = default;
GpuExtraInfo& GpuExtraInfo::operator=(GpuExtraInfo&&) = default;
}