#include "ui/gfx/image/image_platform.h"
#include <memory>
#include <set>
#include <utility>
#include "base/logging.h"
#include "ui/gfx/codec/png_codec.h"
#include "ui/gfx/image/image_skia_rep.h"
#include "ui/gfx/image/image_skia_source.h"
namespace gfx {
namespace internal {
namespace {
ImageSkia GetErrorImageSkia() { … }
class PNGImageSource : public ImageSkiaSource { … };
}
ImageSkia ImageSkiaFromPNG(const std::vector<ImagePNGRep>& image_png_reps) { … }
scoped_refptr<base::RefCountedMemory> Get1xPNGBytesFromImageSkia(
const ImageSkia* image_skia) { … }
}
}