#ifndef UI_GFX_OVERLAY_PLANE_DATA_H_
#define UI_GFX_OVERLAY_PLANE_DATA_H_
#include <optional>
#include "third_party/abseil-cpp/absl/types/variant.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/geometry/rrect_f.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gfx/gfx_export.h"
#include "ui/gfx/hdr_metadata.h"
#include "ui/gfx/overlay_priority_hint.h"
#include "ui/gfx/overlay_transform.h"
#include "ui/gfx/overlay_type.h"
namespace gfx {
struct GFX_EXPORT OverlayPlaneData { … };
}
#endif