// Copyright 2015 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_PAINT_VECTOR_ICON_H_ #define UI_GFX_PAINT_VECTOR_ICON_H_ #include "base/memory/raw_ref.h" #include "third_party/skia/include/core/SkColor.h" #include "ui/gfx/color_palette.h" #include "ui/gfx/gfx_export.h" #include "ui/gfx/image/image_skia.h" namespace gfx { class Canvas; struct VectorIcon; // Describes an instance of an icon: an icon definition and a set of drawing // parameters. struct GFX_EXPORT IconDescription { … }; GFX_EXPORT extern const VectorIcon kNoneIcon; // Draws a vector icon identified by |id| onto |canvas| at (0, 0). |color| is // used as the fill. The size will come from the .icon file (the 1x version, if // multiple versions exist). GFX_EXPORT void PaintVectorIcon(Canvas* canvas, const VectorIcon& icon, SkColor color); // As above, with a specified size. |dip_size| is the length of a single edge // of the square icon, in device independent pixels. GFX_EXPORT void PaintVectorIcon(Canvas* canvas, const VectorIcon& icon, int dip_size, SkColor color); // Creates an ImageSkia which will render the icon on demand. // TODO(estade): update clients to use this version and remove the other // CreateVectorIcon()s. GFX_EXPORT ImageSkia CreateVectorIcon(const IconDescription& params); // Creates an ImageSkia which will render the icon on demand. The size will come // from the .icon file (the 1x version, if multiple versions exist). GFX_EXPORT ImageSkia CreateVectorIcon(const VectorIcon& icon, SkColor color); // As above, but creates the image at the given size. GFX_EXPORT ImageSkia CreateVectorIcon(const VectorIcon& icon, int dip_size, SkColor color); // As above, but also paints a badge defined by |badge_id| on top of the icon. // The badge uses the same canvas size and default color as the icon. GFX_EXPORT ImageSkia CreateVectorIconWithBadge(const VectorIcon& icon, int dip_size, SkColor color, const VectorIcon& badge_icon); #if defined(GFX_VECTOR_ICONS_UNSAFE) || defined(GFX_IMPLEMENTATION) // Takes a string of the format expected of .icon files and renders onto // a canvas. This should only be used as a debugging aid and should never be // used in production code. GFX_EXPORT ImageSkia CreateVectorIconFromSource(const std::string& source, int dip_size, SkColor color); #endif } // namespace gfx #endif // UI_GFX_PAINT_VECTOR_ICON_H_