// Copyright 2011 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_SCOPED_CG_CONTEXT_SAVE_GSTATE_MAC_H_
#define UI_GFX_SCOPED_CG_CONTEXT_SAVE_GSTATE_MAC_H_
#import <QuartzCore/QuartzCore.h>
namespace gfx {
class ScopedCGContextSaveGState {
public:
explicit ScopedCGContextSaveGState(CGContextRef context) : context_(context) {
CGContextSaveGState(context_);
}
ScopedCGContextSaveGState(const ScopedCGContextSaveGState&) = delete;
ScopedCGContextSaveGState& operator=(const ScopedCGContextSaveGState&) =
delete;
~ScopedCGContextSaveGState() {
CGContextRestoreGState(context_);
}
private:
CGContextRef context_;
};
} // namespace gfx
#endif // UI_GFX_SCOPED_CG_CONTEXT_SAVE_GSTATE_MAC_H_