#ifndef UI_GFX_SELECTION_BOUND_H_
#define UI_GFX_SELECTION_BOUND_H_
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/gfx_export.h"
namespace gfx {
class Rect;
class RectF;
class GFX_EXPORT SelectionBound { … };
GFX_EXPORT bool operator==(const SelectionBound& lhs,
const SelectionBound& rhs);
GFX_EXPORT bool operator!=(const SelectionBound& lhs,
const SelectionBound& rhs);
GFX_EXPORT gfx::Rect RectBetweenSelectionBounds(const SelectionBound& b1,
const SelectionBound& b2);
GFX_EXPORT gfx::RectF RectFBetweenSelectionBounds(const SelectionBound& b1,
const SelectionBound& b2);
GFX_EXPORT gfx::RectF RectFBetweenVisibleSelectionBounds(
const SelectionBound& b1,
const SelectionBound& b2);
void PrintTo(const SelectionBound& bound, ::std::ostream* os);
}
#endif