// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/android/surface_texture_listener.h"
#include <utility>
#include "base/location.h"
#include "base/task/single_thread_task_runner.h"
// Must come after all headers that specialize FromJniType() / ToJniType().
#include "ui/gl/gl_jni_headers/SurfaceTextureListener_jni.h"
using base::android::JavaParamRef;
namespace gl {
SurfaceTextureListener::SurfaceTextureListener(base::RepeatingClosure callback,
bool use_any_thread)
: callback_(std::move(callback)),
browser_loop_(base::SingleThreadTaskRunner::GetCurrentDefault()),
use_any_thread_(use_any_thread) {}
SurfaceTextureListener::~SurfaceTextureListener() {
}
void SurfaceTextureListener::Destroy(JNIEnv* env,
const JavaParamRef<jobject>& obj) {
if (!browser_loop_->DeleteSoon(FROM_HERE, this)) {
delete this;
}
}
void SurfaceTextureListener::FrameAvailable(JNIEnv* env,
const JavaParamRef<jobject>& obj) {
if (!use_any_thread_ && !browser_loop_->BelongsToCurrentThread()) {
browser_loop_->PostTask(FROM_HERE, callback_);
} else {
callback_.Run();
}
}
} // namespace gl