// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gl/scoped_make_current.h" #include "base/check.h" #include "ui/gl/gl_context.h" #include "ui/gl/gl_surface.h" namespace ui { ScopedMakeCurrent::ScopedMakeCurrent(gl::GLContext* context, gl::GLSurface* surface) : … { … } ScopedMakeCurrent::~ScopedMakeCurrent() { … } } // namespace ui