chromium/ui/gl/scoped_make_current.h

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_GL_SCOPED_MAKE_CURRENT_H_
#define UI_GL_SCOPED_MAKE_CURRENT_H_

#include "base/memory/scoped_refptr.h"
#include "ui/gl/gl_export.h"

namespace gl {
class GLContext;
class GLSurface;
}

namespace ui {

// ScopedMakeCurrent makes given context current with the given surface. If this
// fails, Succeeded() returns false. It also restores the previous context on
// destruction and asserts that this succeeds. Users can optionally use
// Restore() to check if restoring the previous context succeeds. This prevents
// the assert during destruction.
class GL_EXPORT ScopedMakeCurrent {};

}  // namespace ui

#endif  // UI_GL_SCOPED_MAKE_CURRENT_H_