// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_SHADER_TRACKING_H_ #define UI_GL_SHADER_TRACKING_H_ #include <string> #include "base/no_destructor.h" #include "base/synchronization/lock.h" #include "build/build_config.h" #include "ui/gl/gl_export.h" namespace gl { class GL_EXPORT ShaderTracking { … }; } // namespace gl #endif // UI_GL_SHADER_TRACKING_H_