#include "ui/gl/trace_util.h"
#include "base/format_macros.h"
#include "base/strings/stringprintf.h"
namespace gl {
base::trace_event::MemoryAllocatorDumpGuid GetGLTextureClientGUIDForTracing(
uint64_t context_group_tracing_id,
uint32_t texture_id) { … }
base::trace_event::MemoryAllocatorDumpGuid GetGLBufferGUIDForTracing(
uint64_t context_group_tracing_id,
uint32_t buffer_id) { … }
base::trace_event::MemoryAllocatorDumpGuid GetGLRenderbufferGUIDForTracing(
uint64_t context_group_tracing_id,
uint32_t renderbuffer_id) { … }
base::trace_event::MemoryAllocatorDumpGuid GetGLTextureRasterGUIDForTracing(
uint32_t texture_id) { … }
}