#ifndef UI_GL_TRACE_UTIL_H_
#define UI_GL_TRACE_UTIL_H_
#include <stdint.h>
#include "base/trace_event/memory_allocator_dump.h"
#include "ui/gl/gl_export.h"
namespace gl {
GL_EXPORT base::trace_event::MemoryAllocatorDumpGuid
GetGLTextureClientGUIDForTracing(uint64_t context_group_tracing_id,
uint32_t texture_client_id);
GL_EXPORT base::trace_event::MemoryAllocatorDumpGuid
GetGLRenderbufferGUIDForTracing(uint64_t context_group_tracing_id,
uint32_t renderbuffer_id);
GL_EXPORT base::trace_event::MemoryAllocatorDumpGuid GetGLBufferGUIDForTracing(
uint64_t context_group_tracing_id,
uint32_t buffer_id);
GL_EXPORT base::trace_event::MemoryAllocatorDumpGuid
GetGLTextureRasterGUIDForTracing(uint32_t texture_id);
}
#endif