#include "ui/linux/linux_ui_delegate.h"
#include "base/functional/callback.h"
#include "base/notreached.h"
namespace ui {
LinuxUiDelegate* LinuxUiDelegate::instance_ = …;
LinuxUiDelegate* LinuxUiDelegate::GetInstance() { … }
LinuxUiDelegate::LinuxUiDelegate() { … }
LinuxUiDelegate::~LinuxUiDelegate() { … }
bool LinuxUiDelegate::ExportWindowHandle(
uint32_t parent_widget,
base::OnceCallback<void(const std::string&)> callback) { … }
void LinuxUiDelegate::SetTransientWindowForParent(
gfx::AcceleratedWidget parent,
gfx::AcceleratedWidget transient) { … }
}