chromium/ui/ozone/demo/gl_renderer.cc

// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/ozone/demo/gl_renderer.h"

#include <memory>
#include <utility>

#include "base/functional/bind.h"
#include "base/location.h"
#include "base/task/single_thread_task_runner.h"
#include "base/trace_event/trace_event.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/gpu_fence.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_surface.h"
#include "ui/gl/init/gl_factory.h"
#include "ui/ozone/public/platform_window_surface.h"

namespace ui {

GlRenderer::GlRenderer(gfx::AcceleratedWidget widget,
                       std::unique_ptr<PlatformWindowSurface> window_surface,
                       const scoped_refptr<gl::GLSurface>& gl_surface,
                       const gfx::Size& size)
    :{}

GlRenderer::~GlRenderer() {}

bool GlRenderer::Initialize() {}

void GlRenderer::RenderFrame() {}

void GlRenderer::PostRenderFrameTask(gfx::SwapCompletionResult result) {}

void GlRenderer::OnPresentation(const gfx::PresentationFeedback& feedback) {}

}  // namespace ui