#include "ui/ozone/demo/software_renderer.h"
#include <memory>
#include <utility>
#include "base/functional/bind.h"
#include "base/logging.h"
#include "base/trace_event/trace_event.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "ui/gfx/vsync_provider.h"
#include "ui/ozone/public/ozone_platform.h"
#include "ui/ozone/public/platform_window_surface.h"
#include "ui/ozone/public/surface_factory_ozone.h"
#include "ui/ozone/public/surface_ozone_canvas.h"
namespace ui {
namespace {
const int kFrameDelayMilliseconds = …;
}
SoftwareRenderer::SoftwareRenderer(
gfx::AcceleratedWidget widget,
std::unique_ptr<PlatformWindowSurface> window_surface,
const gfx::Size& size)
: … { … }
SoftwareRenderer::~SoftwareRenderer() = default;
bool SoftwareRenderer::Initialize() { … }
void SoftwareRenderer::RenderFrame() { … }
void SoftwareRenderer::UpdateVSyncParameters(const base::TimeTicks timebase,
const base::TimeDelta interval) { … }
}