chromium/ui/ozone/demo/vulkan_overlay_renderer.h

// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_OZONE_DEMO_VULKAN_OVERLAY_RENDERER_H_
#define UI_OZONE_DEMO_VULKAN_OVERLAY_RENDERER_H_

#include <vulkan/vulkan_core.h>
#include <memory>

#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "ui/gfx/buffer_types.h"
#include "ui/gfx/presentation_feedback.h"
#include "ui/gfx/swap_result.h"
#include "ui/ozone/demo/renderer_base.h"

namespace gfx {
class NativePixmap;
class GpuFence;
}  // namespace gfx

namespace gpu {
class VulkanDeviceQueue;
class VulkanImplementation;
class VulkanCommandBuffer;
class VulkanCommandPool;
}  // namespace gpu

namespace ui {
class OverlaySurface;
class PlatformWindowSurface;
class SurfaceFactoryOzone;

class VulkanOverlayRenderer : public RendererBase {};

}  // namespace ui

#endif  // UI_OZONE_DEMO_VULKAN_OVERLAY_RENDERER_H_