chromium/ui/ozone/demo/vulkan_renderer.h

// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_OZONE_DEMO_VULKAN_RENDERER_H_
#define UI_OZONE_DEMO_VULKAN_RENDERER_H_

#include <vulkan/vulkan_core.h>

#include <memory>
#include <vector>

#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "ui/gfx/buffer_types.h"
#include "ui/gfx/presentation_feedback.h"
#include "ui/gfx/swap_result.h"
#include "ui/ozone/demo/renderer_base.h"

namespace gpu {
class VulkanDeviceQueue;
class VulkanImplementation;
class VulkanCommandBuffer;
class VulkanCommandPool;
class VulkanSurface;
}  // namespace gpu

namespace ui {
class PlatformWindowSurface;

class VulkanRenderer : public RendererBase {};

}  // namespace ui

#endif  // UI_OZONE_DEMO_VULKAN_RENDERER_H_