#ifndef UI_OZONE_DEMO_WINDOW_MANAGER_H_
#define UI_OZONE_DEMO_WINDOW_MANAGER_H_
#include <memory>
#include <vector>
#include "base/functional/callback.h"
#include "ui/display/types/native_display_observer.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/ozone/demo/renderer_factory.h"
namespace display {
class DisplaySnapshot;
class NativeDisplayDelegate;
struct DisplayConfigurationParams;
}
namespace ui {
class DemoWindow;
class WindowManager : public display::NativeDisplayObserver { … };
}
#endif