// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_FACTORY_H_
#define UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_FACTORY_H_
#include <stdint.h>
#include <map>
#include <memory>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/threading/thread_checker.h"
#include "gpu/vulkan/buildflags.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_surface.h"
#include "ui/ozone/common/gl_ozone_egl.h"
#include "ui/ozone/public/drm_modifiers_filter.h"
#include "ui/ozone/public/surface_factory_ozone.h"
namespace ui {
class DrmThreadProxy;
class GbmSurfaceless;
class GbmOverlaySurface;
class GbmSurfaceFactory : public SurfaceFactoryOzone {
public:
explicit GbmSurfaceFactory(DrmThreadProxy* drm_thread_proxy);
GbmSurfaceFactory(const GbmSurfaceFactory&) = delete;
GbmSurfaceFactory& operator=(const GbmSurfaceFactory&) = delete;
~GbmSurfaceFactory() override;
void RegisterSurface(gfx::AcceleratedWidget widget, GbmSurfaceless* surface);
void UnregisterSurface(gfx::AcceleratedWidget widget);
GbmSurfaceless* GetSurface(gfx::AcceleratedWidget widget) const;
// SurfaceFactoryOzone:
std::vector<gl::GLImplementationParts> GetAllowedGLImplementations() override;
GLOzone* GetGLOzone(const gl::GLImplementationParts& implementation) override;
#if BUILDFLAG(ENABLE_VULKAN)
std::unique_ptr<gpu::VulkanImplementation> CreateVulkanImplementation(
bool use_swiftshader,
bool allow_protected_memory) override;
scoped_refptr<gfx::NativePixmap> CreateNativePixmapForVulkan(
gfx::AcceleratedWidget widget,
gfx::Size size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
VkDevice vk_device,
VkDeviceMemory* vk_device_memory,
VkImage* vk_image) override;
#endif
std::unique_ptr<OverlaySurface> CreateOverlaySurface(
gfx::AcceleratedWidget window) override;
std::unique_ptr<SurfaceOzoneCanvas> CreateCanvasForWidget(
gfx::AcceleratedWidget widget) override;
scoped_refptr<gfx::NativePixmap> CreateNativePixmap(
gfx::AcceleratedWidget widget,
gpu::VulkanDeviceQueue* device_queue,
gfx::Size size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
std::optional<gfx::Size> framebuffer_size = std::nullopt) override;
void CreateNativePixmapAsync(gfx::AcceleratedWidget widget,
gpu::VulkanDeviceQueue* device_queue,
gfx::Size size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
NativePixmapCallback callback) override;
scoped_refptr<gfx::NativePixmap> CreateNativePixmapFromHandle(
gfx::AcceleratedWidget widget,
gfx::Size size,
gfx::BufferFormat format,
gfx::NativePixmapHandle handle) override;
void SetGetProtectedNativePixmapDelegate(
const GetProtectedNativePixmapCallback&
get_protected_native_pixmap_callback) override;
scoped_refptr<gfx::NativePixmap> CreateNativePixmapForProtectedBufferHandle(
gfx::AcceleratedWidget widget,
gfx::Size size,
gfx::BufferFormat format,
gfx::NativePixmapHandle handle) override;
bool SupportsDrmModifiersFilter() const override;
void SetDrmModifiersFilter(
std::unique_ptr<DrmModifiersFilter> filter) override;
std::vector<gfx::BufferFormat> GetSupportedFormatsForTexturing()
const override;
private:
scoped_refptr<gfx::NativePixmap> CreateNativePixmapFromHandleInternal(
gfx::AcceleratedWidget widget,
gfx::Size size,
gfx::BufferFormat format,
gfx::NativePixmapHandle handle);
std::unique_ptr<GLOzone> egl_implementation_;
base::ThreadChecker thread_checker_;
const raw_ptr<DrmThreadProxy> drm_thread_proxy_;
std::map<gfx::AcceleratedWidget, GbmSurfaceless*> widget_to_surface_map_;
GetProtectedNativePixmapCallback get_protected_native_pixmap_callback_;
base::WeakPtrFactory<GbmSurfaceFactory> weak_factory_{this};
};
} // namespace ui
#endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_SURFACE_FACTORY_H_