#ifndef UI_OZONE_PLATFORM_HEADLESS_HEADLESS_WINDOW_H_
#define UI_OZONE_PLATFORM_HEADLESS_HEADLESS_WINDOW_H_
#include <optional>
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "ui/gfx/geometry/point.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/image/image_skia.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/platform_window/platform_window.h"
#include "ui/platform_window/platform_window_delegate.h"
namespace ui {
class HeadlessWindowManager;
class HeadlessWindow : public PlatformWindow { … };
}
#endif