#include "ui/ozone/platform/headless/ozone_platform_headless.h"
#include <memory>
#include "base/command_line.h"
#include "base/files/file_path.h"
#include "base/no_destructor.h"
#include "build/build_config.h"
#include "build/chromecast_buildflags.h"
#include "build/chromeos_buildflags.h"
#include "ui/base/cursor/cursor_factory.h"
#include "ui/base/ime/input_method_minimal.h"
#include "ui/display/types/native_display_delegate.h"
#include "ui/events/ozone/layout/keyboard_layout_engine_manager.h"
#include "ui/events/ozone/layout/stub/stub_keyboard_layout_engine.h"
#include "ui/events/platform/platform_event_source.h"
#include "ui/ozone/common/bitmap_cursor_factory.h"
#include "ui/ozone/common/stub_overlay_manager.h"
#include "ui/ozone/platform/headless/headless_screen.h"
#include "ui/ozone/platform/headless/headless_surface_factory.h"
#include "ui/ozone/platform/headless/headless_window.h"
#include "ui/ozone/platform/headless/headless_window_manager.h"
#include "ui/ozone/public/gpu_platform_support_host.h"
#include "ui/ozone/public/input_controller.h"
#include "ui/ozone/public/ozone_platform.h"
#include "ui/ozone/public/ozone_switches.h"
#include "ui/ozone/public/system_input_injector.h"
#include "ui/platform_window/platform_window_init_properties.h"
#if BUILDFLAG(IS_FUCHSIA)
#include "ui/base/ime/fuchsia/input_method_fuchsia.h"
#endif
namespace ui {
namespace {
class HeadlessPlatformEventSource : public PlatformEventSource { … };
class OzonePlatformHeadless : public OzonePlatform { … };
}
OzonePlatform* CreateOzonePlatformHeadless() { … }
}