#ifndef UI_OZONE_PLATFORM_WAYLAND_HOST_DUMP_UTIL_H_
#define UI_OZONE_PLATFORM_WAYLAND_HOST_DUMP_UTIL_H_
#include "base/containers/fixed_flat_map.h"
#include <list>
#include <string>
namespace ui {
class WaylandWindow;
inline std::string ToBoolString(bool b) { … }
inline std::string GetWindowName(const WaylandWindow* window) { … }
inline std::string ListToString(const std::list<std::string> list) { … }
template <typename M>
std::string ToMatchingKeyMaskString(int mask, const M& map) { … }
template <typename M, typename K>
const char* GetMapValueOrDefault(const M& map,
const K& key,
const char* default_value = "unknown") { … }
}
#endif