chromium/ui/ozone/platform/wayland/host/overlay_prioritizer.cc

// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/ozone/platform/wayland/host/overlay_prioritizer.h"

#include <overlay-prioritizer-client-protocol.h>

#include "base/logging.h"
#include "ui/ozone/platform/wayland/host/wayland_connection.h"

namespace ui {

namespace {
constexpr uint32_t kMinVersion =;
}

// static
constexpr char OverlayPrioritizer::kInterfaceName[];

// static
void OverlayPrioritizer::Instantiate(WaylandConnection* connection,
                                     wl_registry* registry,
                                     uint32_t name,
                                     const std::string& interface,
                                     uint32_t version) {}

OverlayPrioritizer::OverlayPrioritizer(overlay_prioritizer* prioritizer,
                                       WaylandConnection* connection)
    :{}

OverlayPrioritizer::~OverlayPrioritizer() = default;

wl::Object<overlay_prioritized_surface>
OverlayPrioritizer::CreateOverlayPrioritizedSurface(wl_surface* surface) {}

}  // namespace ui