#ifndef UI_OZONE_PLATFORM_WAYLAND_HOST_WAYLAND_BUFFER_MANAGER_CONNECTOR_H_
#define UI_OZONE_PLATFORM_WAYLAND_HOST_WAYLAND_BUFFER_MANAGER_CONNECTOR_H_
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread_checker.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "ui/ozone/platform/wayland/mojom/wayland_buffer_manager.mojom.h"
#include "ui/ozone/public/gpu_platform_support_host.h"
namespace ui {
class WaylandBufferManagerHost;
class WaylandBufferManagerConnector : public GpuPlatformSupportHost { … };
}
#endif