// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/ozone/platform/wayland/host/wayland_cursor_position.h" #include "ui/ozone/platform/wayland/host/wayland_connection.h" namespace ui { WaylandCursorPosition::WaylandCursorPosition() = default; WaylandCursorPosition::~WaylandCursorPosition() = default; void WaylandCursorPosition::OnCursorPositionChanged( const gfx::Point& cursor_position) { … } gfx::Point WaylandCursorPosition::GetCursorSurfacePoint() const { … } void WaylandCursorPosition::DumpState(std::ostream& out) const { … } } // namespace ui