#ifndef UI_OZONE_PLATFORM_WAYLAND_HOST_WAYLAND_POINTER_H_
#define UI_OZONE_PLATFORM_WAYLAND_HOST_WAYLAND_POINTER_H_
#include <cstdint>
#include "base/memory/raw_ptr.h"
#include "ui/events/event_constants.h"
#include "ui/events/types/event_type.h"
#include "ui/ozone/platform/wayland/common/wayland_object.h"
namespace base {
class TimeTicks;
}
namespace gfx {
class PointF;
class Vector2dF;
}
namespace wl {
enum class EventDispatchPolicy;
}
namespace ui {
class WaylandConnection;
class WaylandWindow;
class WaylandPointer { … };
class WaylandPointer::Delegate { … };
}
#endif