#ifndef UI_OZONE_PLATFORM_WAYLAND_HOST_WAYLAND_WINDOW_MANAGER_H_
#define UI_OZONE_PLATFORM_WAYLAND_HOST_WAYLAND_WINDOW_MANAGER_H_
#include <memory>
#include <ostream>
#include "base/containers/flat_map.h"
#include "base/memory/raw_ptr.h"
#include "base/observer_list.h"
#include "ui/gfx/geometry/size_f.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/ozone/platform/wayland/host/wayland_subsurface.h"
#include "ui/ozone/platform/wayland/host/wayland_window_observer.h"
namespace ui {
class WaylandWindow;
class WaylandSubsurface;
class WaylandConnection;
class WaylandWindowManager { … };
}
#endif