#include "ui/ozone/platform/wayland/ozone_platform_wayland.h"
#include <aura-shell-client-protocol.h>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "base/command_line.h"
#include "base/functional/bind.h"
#include "base/memory/ptr_util.h"
#include "base/message_loop/message_pump_type.h"
#include "base/no_destructor.h"
#include "base/task/single_thread_task_runner.h"
#include "build/build_config.h"
#include "ui/base/buildflags.h"
#include "ui/base/cursor/cursor_factory.h"
#include "ui/base/dragdrop/os_exchange_data_provider_factory_ozone.h"
#include "ui/base/ime/linux/input_method_auralinux.h"
#include "ui/base/ime/linux/linux_input_method_context_factory.h"
#include "ui/base/ui_base_features.h"
#include "ui/display/display_switches.h"
#include "ui/events/devices/device_data_manager.h"
#include "ui/events/event.h"
#include "ui/events/ozone/layout/keyboard_layout_engine_manager.h"
#include "ui/gfx/buffer_format_util.h"
#include "ui/gfx/linux/client_native_pixmap_dmabuf.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/ozone/common/base_keyboard_hook.h"
#include "ui/ozone/common/features.h"
#include "ui/ozone/platform/wayland/common/wayland_util.h"
#include "ui/ozone/platform/wayland/gpu/wayland_buffer_manager_gpu.h"
#include "ui/ozone/platform/wayland/gpu/wayland_gl_egl_utility.h"
#include "ui/ozone/platform/wayland/gpu/wayland_overlay_manager.h"
#include "ui/ozone/platform/wayland/gpu/wayland_surface_factory.h"
#include "ui/ozone/platform/wayland/host/surface_augmenter.h"
#include "ui/ozone/platform/wayland/host/wayland_buffer_manager_connector.h"
#include "ui/ozone/platform/wayland/host/wayland_buffer_manager_host.h"
#include "ui/ozone/platform/wayland/host/wayland_connection.h"
#include "ui/ozone/platform/wayland/host/wayland_event_source.h"
#include "ui/ozone/platform/wayland/host/wayland_exchange_data_provider.h"
#include "ui/ozone/platform/wayland/host/wayland_input_controller.h"
#include "ui/ozone/platform/wayland/host/wayland_input_method_context.h"
#include "ui/ozone/platform/wayland/host/wayland_menu_utils.h"
#include "ui/ozone/platform/wayland/host/wayland_output_manager.h"
#include "ui/ozone/platform/wayland/host/wayland_seat.h"
#include "ui/ozone/platform/wayland/host/wayland_window.h"
#include "ui/ozone/platform/wayland/host/wayland_window_manager.h"
#include "ui/ozone/platform/wayland/host/wayland_zaura_shell.h"
#include "ui/ozone/platform/wayland/wayland_utils.h"
#include "ui/ozone/public/gpu_platform_support_host.h"
#include "ui/ozone/public/ozone_platform.h"
#include "ui/ozone/public/platform_menu_utils.h"
#include "ui/ozone/public/system_input_injector.h"
#include "ui/platform_window/platform_window_init_properties.h"
#if BUILDFLAG(USE_XKBCOMMON)
#include "ui/events/ozone/layout/xkb/xkb_evdev_codes.h"
#include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h"
#else
#include "ui/events/ozone/layout/stub/stub_keyboard_layout_engine.h"
#endif
#if BUILDFLAG(IS_LINUX)
#include "ui/ozone/platform/wayland/host/wayland_cursor_factory.h"
#else
#include "ui/ozone/common/bitmap_cursor_factory.h"
#endif
#if BUILDFLAG(IS_LINUX)
#include "ui/ozone/platform/wayland/host/linux_ui_delegate_wayland.h"
#endif
#if defined(WAYLAND_GBM)
#include "ui/ozone/platform/wayland/gpu/drm_render_node_path_finder.h"
#endif
namespace ui {
namespace {
class OzonePlatformWayland : public OzonePlatform,
public OSExchangeDataProviderFactoryOzone { … };
}
OzonePlatform* CreateOzonePlatformWayland() { … }
}