#include "ui/ozone/platform/wayland/test/global_object.h"
#include <algorithm>
#include <wayland-server-core.h>
#include "ui/ozone/platform/wayland/test/server_object.h"
namespace wl {
void GlobalObject::Deleter::operator()(wl_global* global) { … }
GlobalObject::GlobalObject(const wl_interface* interface,
const void* implementation,
uint32_t version)
: … { … }
GlobalObject::~GlobalObject() { … }
bool GlobalObject::Initialize(wl_display* display) { … }
void GlobalObject::DestroyGlobal() { … }
void GlobalObject::Bind(wl_client* client,
void* data,
uint32_t version,
uint32_t id) { … }
void GlobalObject::OnResourceDestroyed(wl_resource* resource) { … }
}