#include "ui/ozone/platform/wayland/test/test_overlay_prioritizer.h"
#include <overlay-prioritizer-server-protocol.h>
#include "ui/ozone/platform/wayland/test/mock_surface.h"
#include "ui/ozone/platform/wayland/test/server_object.h"
#include "ui/ozone/platform/wayland/test/test_overlay_prioritized_surface.h"
namespace wl {
namespace {
constexpr uint32_t kOverlayPriortizerProtocolVersion = …;
void GetOverlayPrioritizedSurface(struct wl_client* client,
struct wl_resource* resource,
uint32_t id,
struct wl_resource* surface) { … }
}
const struct overlay_prioritizer_interface kTestOverlayPrioritizerImpl = …;
TestOverlayPrioritizer::TestOverlayPrioritizer()
: … { … }
TestOverlayPrioritizer::~TestOverlayPrioritizer() = default;
}