#include "ui/ozone/platform/wayland/test/test_seat.h"
#include "ui/ozone/platform/wayland/test/mock_pointer.h"
#include "ui/ozone/platform/wayland/test/test_keyboard.h"
#include "ui/ozone/platform/wayland/test/test_touch.h"
namespace wl {
namespace {
constexpr uint32_t kSeatVersion = …;
void GetPointer(wl_client* client, wl_resource* resource, uint32_t id) { … }
void GetKeyboard(wl_client* client, wl_resource* resource, uint32_t id) { … }
void GetTouch(wl_client* client, wl_resource* resource, uint32_t id) { … }
}
const struct wl_seat_interface kTestSeatImpl = …;
TestSeat::TestSeat()
: … { … }
TestSeat::~TestSeat() { … }
}