#ifndef UI_OZONE_PLATFORM_WAYLAND_TEST_WAYLAND_TEST_H_
#define UI_OZONE_PLATFORM_WAYLAND_TEST_WAYLAND_TEST_H_
#include <memory>
#include "base/memory/raw_ptr.h"
#include "base/test/bind.h"
#include "base/test/scoped_feature_list.h"
#include "base/test/task_environment.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/base/buildflags.h"
#include "ui/base/ui_base_features.h"
#include "ui/events/ozone/layout/keyboard_layout_engine.h"
#include "ui/ozone/common/features.h"
#include "ui/ozone/platform/wayland/gpu/wayland_buffer_manager_gpu.h"
#include "ui/ozone/platform/wayland/gpu/wayland_surface_factory.h"
#include "ui/ozone/platform/wayland/host/wayland_connection.h"
#include "ui/ozone/platform/wayland/host/wayland_window.h"
#include "ui/ozone/platform/wayland/test/mock_wayland_platform_window_delegate.h"
#include "ui/ozone/platform/wayland/test/scoped_wl_array.h"
#include "ui/ozone/platform/wayland/test/test_wayland_server_thread.h"
#if BUILDFLAG(USE_XKBCOMMON)
#include "ui/events/ozone/layout/xkb/xkb_evdev_codes.h"
#endif
namespace ui {
class ScopedKeyboardLayoutEngine;
class WaylandScreen;
class WaylandTestBase { … };
class WaylandTest : public WaylandTestBase,
public ::testing::TestWithParam<wl::ServerConfig> { … };
class WaylandTestSimple : public WaylandTestBase, public ::testing::Test { … };
class WaylandTestSimpleWithAuraShell : public WaylandTestBase,
public ::testing::Test { … };
}
#endif