#include "ui/ozone/platform/wayland/wayland_utils.h"
#include "ui/gfx/image/image_skia.h"
#include "ui/ozone/platform/wayland/host/wayland_connection.h"
#include "ui/ozone/platform/wayland/host/wayland_keyboard.h"
#include "ui/ozone/platform/wayland/host/wayland_seat.h"
#include "ui/ozone/platform/wayland/host/wayland_toplevel_window.h"
namespace ui {
WaylandUtils::WaylandUtils(WaylandConnection* connection)
: … { … }
WaylandUtils::~WaylandUtils() = default;
gfx::ImageSkia WaylandUtils::GetNativeWindowIcon(intptr_t target_window_id) { … }
std::string WaylandUtils::GetWmWindowClass(
const std::string& desktop_base_name) { … }
void WaylandUtils::OnUnhandledKeyEvent(const KeyEvent& key_event) { … }
}