chromium/ui/ozone/platform/x11/vulkan_implementation_x11.cc

// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/ozone/platform/x11/vulkan_implementation_x11.h"

#include <optional>

#include "base/base_paths.h"
#include "base/files/file_path.h"
#include "base/functional/callback_helpers.h"
#include "base/notreached.h"
#include "base/path_service.h"
#include "base/scoped_environment_variable_override.h"
#include "gpu/vulkan/vulkan_function_pointers.h"
#include "gpu/vulkan/vulkan_image.h"
#include "gpu/vulkan/vulkan_instance.h"
#include "gpu/vulkan/vulkan_surface.h"
#include "gpu/vulkan/vulkan_util.h"
#include "ui/base/x/x11_util.h"
#include "ui/gfx/gpu_fence.h"
#include "ui/gfx/gpu_memory_buffer.h"
#include "ui/gfx/x/connection.h"
#include "ui/ozone/platform/x11/vulkan_surface_x11.h"

namespace ui {

VulkanImplementationX11::VulkanImplementationX11(bool use_swiftshader)
    :{}

VulkanImplementationX11::~VulkanImplementationX11() = default;

bool VulkanImplementationX11::InitializeVulkanInstance(bool using_surface) {}

gpu::VulkanInstance* VulkanImplementationX11::GetVulkanInstance() {}

std::unique_ptr<gpu::VulkanSurface> VulkanImplementationX11::CreateViewSurface(
    gfx::AcceleratedWidget window) {}

bool VulkanImplementationX11::GetPhysicalDevicePresentationSupport(
    VkPhysicalDevice device,
    const std::vector<VkQueueFamilyProperties>& queue_family_properties,
    uint32_t queue_family_index) {}

std::vector<const char*>
VulkanImplementationX11::GetRequiredDeviceExtensions() {}

std::vector<const char*>
VulkanImplementationX11::GetOptionalDeviceExtensions() {}

VkFence VulkanImplementationX11::CreateVkFenceForGpuFence(VkDevice vk_device) {}

std::unique_ptr<gfx::GpuFence> VulkanImplementationX11::ExportVkFenceToGpuFence(
    VkDevice vk_device,
    VkFence vk_fence) {}

VkExternalSemaphoreHandleTypeFlagBits
VulkanImplementationX11::GetExternalSemaphoreHandleType() {}

bool VulkanImplementationX11::CanImportGpuMemoryBuffer(
    gpu::VulkanDeviceQueue* device_queue,
    gfx::GpuMemoryBufferType memory_buffer_type) {}

std::unique_ptr<gpu::VulkanImage>
VulkanImplementationX11::CreateImageFromGpuMemoryHandle(
    gpu::VulkanDeviceQueue* device_queue,
    gfx::GpuMemoryBufferHandle gmb_handle,
    gfx::Size size,
    VkFormat vk_format,
    const gfx::ColorSpace& color_space) {}

}  // namespace ui