// Copyright 2016 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_OZONE_PLATFORM_X11_X11_SURFACE_FACTORY_H_ #define UI_OZONE_PLATFORM_X11_X11_SURFACE_FACTORY_H_ #include <memory> #include <vector> #include "gpu/vulkan/buildflags.h" #include "ui/gfx/x/connection.h" #include "ui/gl/gl_surface.h" #include "ui/ozone/public/gl_ozone.h" #include "ui/ozone/public/surface_factory_ozone.h" namespace ui { // Handles GL initialization and surface/context creation for X11. class X11SurfaceFactory : public SurfaceFactoryOzone { … }; } // namespace ui #endif // UI_OZONE_PLATFORM_X11_X11_SURFACE_FACTORY_H_