#ifndef UI_OZONE_PUBLIC_GL_OZONE_H_
#define UI_OZONE_PUBLIC_GL_OZONE_H_
#include <string>
#include "base/component_export.h"
#include "base/memory/scoped_refptr.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/native_pixmap.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gl/gl_display.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gpu_preference.h"
#include "ui/ozone/public/native_pixmap_gl_binding.h"
namespace gl {
class GLContext;
class GLShareGroup;
class GLSurface;
class Presenter;
struct GLContextAttribs;
struct GLVersionInfo;
}
namespace gfx {
class ColorSpace;
}
namespace ui {
class COMPONENT_EXPORT(OZONE_BASE) GLOzone { … };
}
#endif