#ifndef UI_OZONE_PUBLIC_OVERLAY_SURFACE_H_
#define UI_OZONE_PUBLIC_OVERLAY_SURFACE_H_
#include "base/component_export.h"
#include "base/functional/callback.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/rect_f.h"
#include "ui/gfx/gpu_fence_handle.h"
#include "ui/gfx/native_pixmap.h"
#include "ui/gfx/overlay_transform.h"
#include "ui/gfx/presentation_feedback.h"
#include "ui/gfx/swap_result.h"
namespace ui {
struct OverlayPlane;
class COMPONENT_EXPORT(OZONE_BASE) OverlaySurface { … };
}
#endif