#include "ui/ozone/public/overlay_surface_candidate.h"
#include "ui/gfx/geometry/rect_conversions.h"
namespace ui {
OverlaySurfaceCandidate::OverlaySurfaceCandidate() = default;
OverlaySurfaceCandidate::OverlaySurfaceCandidate(
const OverlaySurfaceCandidate& other) = default;
OverlaySurfaceCandidate::~OverlaySurfaceCandidate() = default;
OverlaySurfaceCandidate& OverlaySurfaceCandidate::operator=(
const OverlaySurfaceCandidate& other) = default;
bool OverlaySurfaceCandidate::operator<(
const OverlaySurfaceCandidate& param) const { … }
}