#include "ui/platform_window/platform_window_init_properties.h"
namespace ui {
PlatformWindowInitProperties::PlatformWindowInitProperties() = default;
PlatformWindowInitProperties::PlatformWindowInitProperties(
const gfx::Rect& bounds)
: … { … }
PlatformWindowInitProperties::PlatformWindowInitProperties(
PlatformWindowInitProperties&& props) = default;
PlatformWindowInitProperties& PlatformWindowInitProperties::operator=(
PlatformWindowInitProperties&&) = default;
PlatformWindowInitProperties::~PlatformWindowInitProperties() = default;
}