#include "ui/views/accessibility/accessibility_alert_window.h"
#include "base/strings/utf_string_conversions.h"
#include "ui/accessibility/aura/aura_window_properties.h"
#include "ui/aura/window.h"
#include "ui/compositor/layer_type.h"
#include "ui/views/accessibility/ax_aura_obj_cache.h"
#include "ui/views/accessibility/view_accessibility.h"
namespace views {
AccessibilityAlertWindow::AccessibilityAlertWindow(aura::Window* parent,
views::AXAuraObjCache* cache)
: … { … }
AccessibilityAlertWindow::~AccessibilityAlertWindow() = default;
void AccessibilityAlertWindow::HandleAlert(const std::string& alert_string) { … }
void AccessibilityAlertWindow::OnWillDestroyEnv() { … }
}