#include "ui/views/animation/compositor_animation_runner.h"
#include "ui/views/widget/widget.h"
namespace views {
CompositorAnimationRunner::CompositorAnimationRunner(
Widget* widget,
const base::Location& location)
: … { … }
CompositorAnimationRunner::~CompositorAnimationRunner() { … }
void CompositorAnimationRunner::Stop() { … }
void CompositorAnimationRunner::OnAnimationStep(base::TimeTicks timestamp) { … }
void CompositorAnimationRunner::OnCompositingShuttingDown(
ui::Compositor* compositor) { … }
void CompositorAnimationRunner::OnWidgetDestroying(Widget* widget) { … }
void CompositorAnimationRunner::OnStart(base::TimeDelta min_interval,
base::TimeDelta elapsed) { … }
void CompositorAnimationRunner::StopInternal() { … }
}