#include "ui/views/animation/ink_drop_mask.h"
#include <algorithm>
#include <memory>
#include <vector>
#include "cc/paint/display_item_list.h"
#include "cc/paint/paint_op_buffer_iterator.h"
#include "cc/paint/paint_record.h"
#include "cc/test/paint_op_matchers.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/skia/include/core/SkPath.h"
#include "third_party/skia/include/core/SkPoint.h"
#include "ui/compositor/paint_context.h"
namespace views {
PaintOpIs;
AllOf;
ElementsAre;
ExplainMatchResult;
ResultOf;
UnorderedElementsAreArray;
MATCHER_P(PointsAre, expected, "") { … }
TEST(InkDropMaskTest, PathInkDropMaskPaintsTriangle) { … }
}