#include "ui/views/animation/ink_drop_util.h"
#include <cmath>
#include "base/check_op.h"
#include "ui/gfx/geometry/point3_f.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gfx/geometry/vector2d_f.h"
#include "ui/native_theme/native_theme.h"
#include "ui/views/view.h"
#include "ui/views/views_features.h"
namespace views {
gfx::Transform GetTransformSubpixelCorrection(const gfx::Transform& transform,
float device_scale_factor) { … }
bool UsingPlatformHighContrastInkDrop(const View* view) { … }
}