#include "ui/views/controls/badge.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/views/badge_painter.h"
#include "ui/views/controls/label.h"
namespace views {
Badge::Badge(const std::u16string& text) : … { … }
Badge::~Badge() = default;
const std::u16string& Badge::GetText() const { … }
void Badge::SetText(const std::u16string& text) { … }
gfx::Size Badge::CalculatePreferredSize(
const SizeBounds& ) const { … }
void Badge::OnPaint(gfx::Canvas* canvas) { … }
BEGIN_METADATA(…)
}